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AI Insights · Timothy · October 2021

Top 5 Disney Games on iOS in Oceania: Q3 2021 Performance

In Q3 2021, top Disney games on iOS in Oceania showed varied trends in downloads, revenue, and active users. Data from Sensor Tower highlights key insights.

Top 5 Disney Games on iOS in Oceania: Q3 2021 Performance

MARVEL Future Revolution

MARVEL Future Revolution, from Netmarble Corporation, saw a significant initial interest with weekly downloads peaking at about 30.5K during the week of August 23, 2021. However, downloads decreased steadily, reaching around 2.6K by the end of September. Weekly revenue started strong, peaking at approximately $27.6K in early September, but saw a decline to about $8.5K by the end of the quarter. The game’s active user base also witnessed a drop from 22.8K to about 7.6K throughout the quarter.

The Simpsons™: Tapped Out

The Simpsons™: Tapped Out, published by Electronic Arts, maintained a relatively stable weekly revenue around the $20K mark for most of the quarter, with a notable peak of $22.0K in the week of July 12. However, revenue declined to approximately $9.2K by the end of September. Downloads fluctuated, peaking at 7.1K in early July but dropping to around 2.5K by the end of the quarter. Active users showed more stability, generally hovering around 10K to 12K, with a slight dip to 7.1K in early September before rising again to 9.3K.

Marvel Contest of Champions

Marvel Contest of Champions by Kabam Games, Inc. experienced varied revenue trends, starting with a high of approximately $133K in late June but dropping to around $27.3K by mid-July. Revenue then fluctuated, ending the quarter at about $45.7K. Downloads remained relatively low, peaking at 2.5K in late August. Active users showed a slight decline from approximately 10.2K at the start of the quarter to around 7.8K by the end of September.

Disney Coloring World

Disney Coloring World, from StoryToys Limited, showed consistent performance in terms of downloads and active users. Weekly downloads peaked at 2.3K in late August, while active users reached a high of 3.7K in early September. Revenue saw a steady trend, peaking at around $3.5K in mid-July and maintaining around $2.8K by the end of the quarter.

Disney Emoji Blitz Game

Disney Emoji Blitz Game, published by Jam City, Inc., experienced fluctuating weekly revenue, starting at around $11.1K in late June and ending at approximately $7.7K by the end of September. Downloads varied significantly, peaking at 2.7K in late August. Active users showed an upward trend, rising from approximately 1.5K at the start of the quarter to around 3.8K by early September.

These insights are based on data from Sensor Tower. For more detailed analysis and further insights, please visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021